It was interesting to figure out what type of machines would live in different ecological zones, and how they would interact with each other, their environment, and of course humans. Principal machine designer Blake Politeski said: "We’re getting to explore a new area within the world of Horizon. It's resulted in new machines like the Sunwing, which flies above the grounds of post-apocalyptic San Francisco. The Dutch developer has penned a new PlayStation Blog post focusing on what the team learned from the original experience and how those learnings will be implemented into Horizon Forbidden West. The machines that roam the open world of Horizon Zero Dawn were definitely one of the most important and impressive factors in the original title, so it's no wonder Guerrilla Games is aiming to go even bigger and better with next year's sequel.
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